![]() I needed to go to other maps but there was no indication on screen or in audio. For a while around the third hour or so I sat in my base with no objectives wondering what I was supposed to do. I'd hype myself up thinking "woo I beat the game!" Only I was faced with yet another task requiring 10K carbonium. The last part where you turn on the portal had step after step. ![]() The ending objectives were not completely clear and some of the missions were confusing, but I was able to finally get through it. I don't mean decrease the time between events or make more random weather events, I mean throw some bigger baddies at my walls. A lot of the stronger enemies like what you see on the last wave aren't really seen all that much, and the hordes that attack your base seem to mostly all be base level mobs, so where is the ramp? I beat the game with mid level tech, so I think the difficulty could be higher. A lot of damaging events like meteor storms and lava rocks spawn based on where you are. Factorio looks like mud and Satisfactory gets WAY too complex the farther up the tech tree you get. This is actually the first game in this genre that's I've finished. All materials are simply added to your global pool, and I think that is a fantastic design choice. This game is similar but doesn't force you to use conveyor belts that take up space. This game is similar but doesn't force you to use conveyor I thoroughly enjoyed my 18 hour play through of this game, despite hating Factorio. See Campaign Locations for a full list and their unlock requirements.I thoroughly enjoyed my 18 hour play through of this game, despite hating Factorio. ![]() |Bulbus Pirium Purpura unlocks Tanzanite Concentration.įungus Crystallo Corulus unlocks Ferdonite Concentration.Īfter building the Orbital Scanner building you will can rift jump to additional locations via the Orbital Scanner Screen and be able to travel to various different locations. Vitreus Pura Rubidus unlocks Rhodonite Concentration. Each -nite resource mission is located in a different biome.įungus Crystallo Luteus unlocks Hazenite Concentration. There are a number of objectives to complete to progress to the next stage of gameplay.īelow outlines the objectives required to unlock further gameplay (Global Travel)Īfter completing the ? Objectives and building the Orbital Scanner and Laboratory you will unlock 3 mission locations for finding rare resources.Įach rare resource (except Cobalt) features a sequence of locations with local objectives leading to a " Mining Outpost" location containing deposits of that resource.Īfter building the Laboratory you can unlock missions corresponding to each of the four rare "-nite" resources by reaching level 2 familiarity with a particular Flora/Other. But as soon as we travel back, we have events/waves to deal with.Īt the start of the campaign you begin in the Tropical Zone at a location known as Headquarters. ![]() ![]() This means we won't be forced to rift travel around all over the place to deal with random events/attacks if we want to continue building in our current area.
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